Hello, welcome back to my blog. So in today post, I will be sharing about instructional design. What is an instructional design ?
Instructional design is the process by which learning product and experiences are designed, developed nd delivered. It is include online courses, instructional manuals, video tutorials, learning simulation and others. There are basic principles for technology based learning which is know your learners, state your objectives, establish the learning environment, identify teaching and learning strategies, identify technology and summative evaluation and revision plan. There are five types of instructional design models that I'm going to share. We have Addie Model, Assure Model, Gagne's 9 of instruction model, Merrill's principle of instruction model and The kemp instructional design model.
First, I will go through the Addie Model. The ADDIE model is a process used by training developers and instructional designers to plan and create effective learning experiences.
Addie Model is a five-phase approach to build effective learning solutions. First, analyze the instructional goals, target audience and required resources. Second, design a learning solution that aligns objective and strategies with instructional goals. Third, develop learning resources, validate and revise drafts, and conduct a pilot test. Fourth, implement the learning solution by preparing the learning space and engaging participants. Lastly, evaluate the quality of learning resources and how well they accomplish instructional goals.
Next, the ASSURE model is a teaching method or guideline that may be used by teachers to create lesson plans that incorporate technology and media (Smaldino, Lowther & Russell, 2008). The learner and the total outcome of achieving learning objectives are the emphasis of the ASSURE Model. The ASSURE model is an enhanced version of the conventional ADDIE model. Despite the fact that the ASSURE model comprises six steps, which do not exactly correlate to ADDIE's five, it still includes design phases and shares two key elements with it: the initial focus on analysis and the cyclic structure.
In Assure model, we have A for analyze learners, S for state standards and objective, S for select strategies, technology, media and materials, U for utilize technology, materials and media, R for require learner participation and E for evaluate and revise. Move to Gagne's 9. First, gain attention, second inform learners of objective, third stimulate recall of prior learning, fourth present the content, fifth provide guidance, sixth elicit performance, seventh provide feedback, eighth assess performance and lastly enhance retention and transfer.
Let's proceed with the different between ID4T. But, what is ID4T? ID4T is an innovative teaching model. ID4T focused on specify things that make up learning goals while other models need to analyzed the needs. ID4T has clear and complete alignment between test items and objectives. Their learner they already know, how they learn and who they are while for other models, the need to analyze the learners. For design in ID4T, if the analysis identifies a performance gap, the design phase will outline the performance objective while for other models, the a learning solution that aligns objective and strategies with instructional goals. In ID4T, they use the information gathered in analysis and design phase, the performance solution is created while in other models, they develop by learning resources, validate and revise drafts, and conduct a pilot test. In implement stage of ID4T, they deliver the performance solution and evaluate the measurement of how well the performance solution achieved the objectives. For other models, they implement the learning solution by preparing the learning space and engaging participants and evaluate the quality of learning resources and how well they accomplish instructional goals.
This is the difference between ID4T and other models such as ADDIE MODEL. This is all I can share and see you on the next post.
Thank you.

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